Courage is a 2 player co-operative UE4 game for the Oculus Rift, designed and was developed in 12 weeks by 11 people (6 artists and 5 programmers) as a part of a Game Development module at University of Derby, using Unreal Engine version 4.7.

The narrative for the game is as follows:

A child (Alex) is accompanied into a dream state by a spirit wolf named Courage, a manifestation of her own inner courage. As she explores, the pair tackle the child’s fears one by one, in a heart-warming tale of friendship, fears and bravery. Each chapter is a new fear, with the environment and mechanics revealing which fear the child will be battling. The chapter seen in this demo presents the fear of spiders (main) and heights (secondary), and is set at night in a foggy pine forest. It contains locations/elements, which may not fit into a normal forest setting, but it is a way of indicating that it’s not real.

Website with Download


  • Oculus Rift support.
  • Networked over LAN mode.
  • Splitscreen mode.
  • Full user interface.
  • 5 puzzles.
  • Over 30 minutes of gameplay.
  • Checkpoints w/ saving and loading.

Personal Contribution

  • Lead Programmer for the project.
  • Wolf and Child gameplay mechanics.
  • Networking Implementation and advice.
  • Full user interface.
  • Oculus Rift implementation.
  • Animations integration.
  • Optimiser and much more.


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Student Game of the Year Awards – Slayer Badge

Unreal Engine’s Stream Community Spotlight

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Won Best Art Award at Games@Derby Expo